First commit
This commit is contained in:
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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9
OPTA_CardController.code-workspace
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9
OPTA_CardController.code-workspace
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{
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"folders": [
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{
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"name": "OPTA_CardController",
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"path": "."
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}
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],
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"settings": {}
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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17
platformio.ini
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17
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:opta]
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platform = ststm32
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board = opta
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framework = arduino
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lib_deps =
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arduino-libraries/ArduinoRS485@^1.0.5
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arduino-libraries/Arduino_DebugUtils@^1.4.0
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199
src/main.cpp
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199
src/main.cpp
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#include <PortentaEthernet.h>
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#include <Ethernet.h>
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#include <SPI.h>
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#include <Scheduler.h>
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#include <ArduinoRS485.h>
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#include "Arduino_DebugUtils.h"
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#define Relay1 D0
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#define Relay2 D1
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#define Relay3 D2
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#define Relay4 D3
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IPAddress ip(192, 168, 2, 177);
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IPAddress myDns(192, 168, 2, 1);
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EthernetServer server(80);
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constexpr auto baudrate{ 19200 };
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// Calculate preDelay and postDelay in microseconds for stable RS-485 transmission
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//constexpr auto bitduration{ 1.f / baudrate };
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//constexpr auto wordlen{ 9.6f }; // OR 10.0f depending on the channel configuration
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//constexpr auto preDelayBR{ bitduration * wordlen * 3.5f * 1e6 };
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//constexpr auto postDelayBR{ bitduration * wordlen * 3.5f * 1e6 };
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void loop2();
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void loop3();
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void setup() {
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Debug.setDebugLevel(DBG_WARNING);
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// Initialize Relays outputs
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pinMode(Relay1, OUTPUT);
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pinMode(Relay2, OUTPUT);
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pinMode(Relay3, OUTPUT);
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pinMode(Relay4, OUTPUT);
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// put your setup code here, to run once:
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pinMode(LED_D0, OUTPUT);
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pinMode(LED_D1, OUTPUT);
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pinMode(LED_D2, OUTPUT);
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pinMode(LED_D3, OUTPUT);
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pinMode(BTN_USER, INPUT);
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// Open serial communications and wait for port to open:
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Serial.begin(9600);
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// while (!Serial) {
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// ; // wait for serial port to connect. Needed for native USB port only
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// }
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// start the Ethernet connection:
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Serial.println("Initialize Ethernet with DHCP:");
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if (Ethernet.begin() == 0) {
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Serial.println("Failed to configure Ethernet using DHCP");
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// // Check for Ethernet hardware present
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// if (Ethernet.hardwareStatus() == EthernetNoHardware) {
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// Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
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// while (true) {
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// delay(1); // do nothing, no point running without Ethernet hardware
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// }
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// }
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// if (Ethernet.linkStatus() == LinkOFF) {
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// Serial.println("Ethernet cable is not connected.");
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// }
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// // try to congifure using IP address instead of DHCP:
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// Ethernet.begin(ip, myDns);
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} else {
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Serial.print(" DHCP assigned IP ");
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Serial.println(Ethernet.localIP());
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}
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// // start the server
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// server.begin();
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// Serial.print("server is at ");
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// Serial.println(Ethernet.localIP());
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RS485.begin(baudrate);
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//RS485.setDelays(preDelayBR, postDelayBR);
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RS485.receive();
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Serial.println("Start program");
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DEBUG_VERBOSE("Start Program");
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Scheduler.startLoop(loop2);
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Scheduler.startLoop(loop3);
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}
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void loop() {
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// listen for incoming clients
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// EthernetClient client = server.available();
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// if (client) {
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// Serial.println("new client");
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// // an http request ends with a blank line
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// boolean currentLineIsBlank = true;
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// while (client.connected()) {
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// if (client.available()) {
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// char c = client.read();
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// Serial.write(c);
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// // if you've gotten to the end of the line (received a newline
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// // character) and the line is blank, the http request has ended,
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// // so you can send a reply
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// if (c == '\n' && currentLineIsBlank) {
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// // send a standard http response header
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// client.println("HTTP/1.1 200 OK");
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// client.println("Content-Type: text/html");
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// client.println("Connection: close"); // the connection will be closed after completion of the response
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// client.println("Refresh: 5"); // refresh the page automatically every 5 sec
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// client.println();
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// client.println("<!DOCTYPE HTML>");
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// client.println("<html>");
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// // output the value of each analog input pin
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// // for (int analogChannel = 0; analogChannel < 6; analogChannel++) {
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// // int sensorReading = analogRead(analogChannel);
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// // client.print("analog input ");
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// // client.print(analogChannel);
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// // client.print(" is ");
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// // client.print(sensorReading);
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// // client.println("<br />");
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// // }
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// client.println("</html>");
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// break;
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// }
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// if (c == '\n') {
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// // you're starting a new line
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// currentLineIsBlank = true;
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// } else if (c != '\r') {
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// // you've gotten a character on the current line
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// currentLineIsBlank = false;
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// }
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// }
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// }
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// // give the web browser time to receive the data
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// delay(1);
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// // close the connection:
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// client.stop();
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// Serial.println("client disconnected");
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// }
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if(RS485.available()){
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Serial.write(RS485.read());
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//Serial.println("RS485 available");
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//char chr = RS485.read();
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//Serial.println(chr);
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//String read = RS485.readStringUntil('\r');
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//Serial.println(read);
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//DEBUG_VERBOSE(read);
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}
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}
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void loop2() {
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digitalWrite(LED_D0, HIGH);
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//digitalWrite(LED_D3, HIGH);
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delay(500);
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digitalWrite(LED_D0, LOW);
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//digitalWrite(LED_D3, LOW);
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delay(500);
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}
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// Task no.3: accept commands from Serial port
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// '0' turns off LED
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// '1' turns on LED
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void loop3() {
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int buttonState = digitalRead(BTN_USER);
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if(buttonState == LOW && digitalRead(LED_D1) == HIGH){
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digitalWrite(LED_D1, LOW);
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Serial.println("Led turned off!");
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}
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// }else{
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// digitalWrite(LED_D1, HIGH);
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// Serial.println("Led turned on!");
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// }
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if(buttonState == HIGH && digitalRead(LED_D1) == LOW){
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digitalWrite(LED_D1, HIGH);
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Serial.println("Led turned on!");
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}
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// if (Serial.available()) {
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// char c = Serial.read();
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// if (c == '0') {
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// digitalWrite(LED_D1, LOW);
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// Serial.println("Led turned off!");
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// }
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// if (c == '1') {
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// digitalWrite(LED_D1, HIGH);
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// Serial.println("Led turned on!");
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// }
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// }
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// IMPORTANT:
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// We must call 'yield' at a regular basis to pass
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// control to other tasks.
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yield();
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}
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11
test/README
Normal file
11
test/README
Normal file
@@ -0,0 +1,11 @@
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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Reference in New Issue
Block a user