First commit

This commit is contained in:
Martijn Scheepers
2024-02-19 13:31:20 +01:00
commit ac76597856
8 changed files with 336 additions and 0 deletions

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.gitignore vendored Normal file
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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{
"folders": [
{
"name": "OPTA_CardController",
"path": "."
}
],
"settings": {}
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:opta]
platform = ststm32
board = opta
framework = arduino
lib_deps =
arduino-libraries/ArduinoRS485@^1.0.5
arduino-libraries/Arduino_DebugUtils@^1.4.0

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#include <PortentaEthernet.h>
#include <Ethernet.h>
#include <SPI.h>
#include <Scheduler.h>
#include <ArduinoRS485.h>
#include "Arduino_DebugUtils.h"
#define Relay1 D0
#define Relay2 D1
#define Relay3 D2
#define Relay4 D3
IPAddress ip(192, 168, 2, 177);
IPAddress myDns(192, 168, 2, 1);
EthernetServer server(80);
constexpr auto baudrate{ 19200 };
// Calculate preDelay and postDelay in microseconds for stable RS-485 transmission
//constexpr auto bitduration{ 1.f / baudrate };
//constexpr auto wordlen{ 9.6f }; // OR 10.0f depending on the channel configuration
//constexpr auto preDelayBR{ bitduration * wordlen * 3.5f * 1e6 };
//constexpr auto postDelayBR{ bitduration * wordlen * 3.5f * 1e6 };
void loop2();
void loop3();
void setup() {
Debug.setDebugLevel(DBG_WARNING);
// Initialize Relays outputs
pinMode(Relay1, OUTPUT);
pinMode(Relay2, OUTPUT);
pinMode(Relay3, OUTPUT);
pinMode(Relay4, OUTPUT);
// put your setup code here, to run once:
pinMode(LED_D0, OUTPUT);
pinMode(LED_D1, OUTPUT);
pinMode(LED_D2, OUTPUT);
pinMode(LED_D3, OUTPUT);
pinMode(BTN_USER, INPUT);
// Open serial communications and wait for port to open:
Serial.begin(9600);
// while (!Serial) {
// ; // wait for serial port to connect. Needed for native USB port only
// }
// start the Ethernet connection:
Serial.println("Initialize Ethernet with DHCP:");
if (Ethernet.begin() == 0) {
Serial.println("Failed to configure Ethernet using DHCP");
// // Check for Ethernet hardware present
// if (Ethernet.hardwareStatus() == EthernetNoHardware) {
// Serial.println("Ethernet shield was not found. Sorry, can't run without hardware. :(");
// while (true) {
// delay(1); // do nothing, no point running without Ethernet hardware
// }
// }
// if (Ethernet.linkStatus() == LinkOFF) {
// Serial.println("Ethernet cable is not connected.");
// }
// // try to congifure using IP address instead of DHCP:
// Ethernet.begin(ip, myDns);
} else {
Serial.print(" DHCP assigned IP ");
Serial.println(Ethernet.localIP());
}
// // start the server
// server.begin();
// Serial.print("server is at ");
// Serial.println(Ethernet.localIP());
RS485.begin(baudrate);
//RS485.setDelays(preDelayBR, postDelayBR);
RS485.receive();
Serial.println("Start program");
DEBUG_VERBOSE("Start Program");
Scheduler.startLoop(loop2);
Scheduler.startLoop(loop3);
}
void loop() {
// listen for incoming clients
// EthernetClient client = server.available();
// if (client) {
// Serial.println("new client");
// // an http request ends with a blank line
// boolean currentLineIsBlank = true;
// while (client.connected()) {
// if (client.available()) {
// char c = client.read();
// Serial.write(c);
// // if you've gotten to the end of the line (received a newline
// // character) and the line is blank, the http request has ended,
// // so you can send a reply
// if (c == '\n' && currentLineIsBlank) {
// // send a standard http response header
// client.println("HTTP/1.1 200 OK");
// client.println("Content-Type: text/html");
// client.println("Connection: close"); // the connection will be closed after completion of the response
// client.println("Refresh: 5"); // refresh the page automatically every 5 sec
// client.println();
// client.println("<!DOCTYPE HTML>");
// client.println("<html>");
// // output the value of each analog input pin
// // for (int analogChannel = 0; analogChannel < 6; analogChannel++) {
// // int sensorReading = analogRead(analogChannel);
// // client.print("analog input ");
// // client.print(analogChannel);
// // client.print(" is ");
// // client.print(sensorReading);
// // client.println("<br />");
// // }
// client.println("</html>");
// break;
// }
// if (c == '\n') {
// // you're starting a new line
// currentLineIsBlank = true;
// } else if (c != '\r') {
// // you've gotten a character on the current line
// currentLineIsBlank = false;
// }
// }
// }
// // give the web browser time to receive the data
// delay(1);
// // close the connection:
// client.stop();
// Serial.println("client disconnected");
// }
if(RS485.available()){
Serial.write(RS485.read());
//Serial.println("RS485 available");
//char chr = RS485.read();
//Serial.println(chr);
//String read = RS485.readStringUntil('\r');
//Serial.println(read);
//DEBUG_VERBOSE(read);
}
}
void loop2() {
digitalWrite(LED_D0, HIGH);
//digitalWrite(LED_D3, HIGH);
delay(500);
digitalWrite(LED_D0, LOW);
//digitalWrite(LED_D3, LOW);
delay(500);
}
// Task no.3: accept commands from Serial port
// '0' turns off LED
// '1' turns on LED
void loop3() {
int buttonState = digitalRead(BTN_USER);
if(buttonState == LOW && digitalRead(LED_D1) == HIGH){
digitalWrite(LED_D1, LOW);
Serial.println("Led turned off!");
}
// }else{
// digitalWrite(LED_D1, HIGH);
// Serial.println("Led turned on!");
// }
if(buttonState == HIGH && digitalRead(LED_D1) == LOW){
digitalWrite(LED_D1, HIGH);
Serial.println("Led turned on!");
}
// if (Serial.available()) {
// char c = Serial.read();
// if (c == '0') {
// digitalWrite(LED_D1, LOW);
// Serial.println("Led turned off!");
// }
// if (c == '1') {
// digitalWrite(LED_D1, HIGH);
// Serial.println("Led turned on!");
// }
// }
// IMPORTANT:
// We must call 'yield' at a regular basis to pass
// control to other tasks.
yield();
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html